Arquivos de Tag: DOOM

$30 Clamp Meter Runs Full Doom Episode On Record Low Memory

A thirty-dollar FNIRSI DMC-100 clamp meter now hosts a complete, playable episode of DOOM, complete with all nine maps, the title screen, intermissions, the finale, the menu, and four save slots. Polish developer Artur Bieniek made this possible by adapting the doomgeneric engine, drawn from id Software’s source release, to the meter’s Artery AT32F415 microcontroller. […]

Tuin Doom Enhanced Mod Finally Lets You Rocket Through Doors in Classic DOOM

Locked doors in classic DOOM levels have always forced a specific route, usually involving a colored key card found after clearing a few rooms of demons. Tuin Doom Enhanced, the customized Windows build created by the modder known as tuin and based on Duct-Tape DOOM, removes that restriction. Rockets and exploding barrels now carve real […]

DOOM on the Vectrex Draws a Glowing Hell on a Forty Year Old Screen

Milton Bradley shipped the Vectrex in 1982 as a complete arcade cabinet small enough for a coffee table. A screen, a speaker, a joystick, and a cartridge slot arrived in one case. Games showed up as bright strokes rather than blocks of color. Mine Storm, the pack-in, looked related to Asteroids because both were drawn […]

Gamer’s GCVHS Project Brings Night Trap, Mario, and DOOM to a VHS Tape

Throaty Mumbo already spent an hour proving a vinyl record can cough up a SEGA game if you are patient enough and a little mean to the format. His follow-up, posted as Can We Port Video Games to VHS?, asks the meaner question. A cassette is linear. A videotape is also linear, except it also […]

Ancient’s Scanning Light Field Display Spins an 1884 Nipkow Drum Into Multi-Viewer 3D DOOM

James Brown, the New Zealand maker better known as Ancient, has a habit of pulling forgotten display ideas out of history and making them do things their inventors never saw coming. His newest machine takes the Nipkow scanning drum that Paul Gottlieb Nipkow patented in 1884 for an “electric telescope” and turns it into a […]

Doom on the Neo Geo Becomes the ‘Impossible’ Port That Just Works

Longtime owners of the Neo Geo AES have watched countless other platforms receive Doom ports over the decades. The console always looked like a strong candidate on paper, with its fast 68000 processor and graphics hardware built for fast sprite handling. Yet the 64 kilobytes of RAM available to the main CPU kept creating a […]

DOOM on the Casio Loopy, How a 1995 Sticker Console Became an Unlikely Gaming Machine

Casio released the Loopy in Japan back in 1995 as a home console aimed at young girls. It featured a built-in thermal printer that could turn any game screen into a physical sticker. Only about eleven games ever appeared for the system before Casio ended production a few years later. The hardware sat largely forgotten […]