Longtime owners of the Neo Geo AES have watched countless other platforms receive Doom ports over the decades. The console always looked like a strong candidate on paper, with its fast 68000 processor and graphics hardware built for fast sprite handling. Yet the 64 kilobytes of RAM available to the main CPU kept creating a […]
Arquivos de Tag: Impossible
Joshua Bird spent years tinkering with motion systems and material delivery before he landed on a setup that treats clay like a precise, buildable medium rather than something that slumps or cracks at every turn. The result is a working printer that produces double-walled cups, organic climbing-hold textures, and even delicate chainmail-style meshes in fired […]


