Arquivos de Tag: Native

Super Mario Bros Wonder Is Playing on Windows as Rebuilt Native Code

A laptop with an RTX 3050 is running Super Mario Bros. Wonder as a Windows program, and a clip from a developer called Belmante is the clearest look yet at how far that work has come. World 1-1 plays at close to 60 frames a second. Menus, character select, the opening cutscene, and the world […]

Dusklight Patch 2.0.0 Turns Zelda Twilight Princess Into a Native Port You Can Mod and Randomize

TwilitRealm shipped Dusklight 2.0.0 earlier this week, and the build is the first time this unofficial Twilight Princess port feels finished as a platform rather than a careful reconstruction. Dusklight is a reverse-engineered reimplementation of the 2006 GameCube and Wii adventure, grown out of the zeldaret/tp decompilation and the Aurora framework. You still supply your […]

Mario Kart Wii Finally Gets a Native PC Port That Runs Without an Emulator, Called Mario Kart Wiicompiled

A YouTube creator who goes by patchzy has spent months turning the 2008 Wii classic into a proper Windows program. The project is called Mario Kart Wiicompiled, and the first public beta arrives in August. This is the first time anyone has statically recompiled a full Wii game for modern computers. Static recompilation takes the […]